The idea for this project stemmed from my love of Brandon Sanderson’s Mistborn novels and my desire to visually realise the world I was reading about. In this tutorial you can discover how to use ...
Theory and implementation of fundamental techniques for 3D rasterization. Topics include: linear algebra geometry, 3D camera motion, model and mesh construction, mathematical 3D animation, and ...
Theory and implementation of fundamental techniques for 3D rasterization. Topics include: linear algebra geometry, 3D camera motion, model and mesh construction, mathematical 3D animation, and ...
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